Rabu, 13 September 2017

Bachelor in Game Art Animation

From anatomy studies for precise character modeling, to intricate textures, environments and integration with game engines, the programme develops your skills using industry standard technologies and production methods to create 3D Art for games.

Combining the technical with the artistic you will graduate with a strong portfolio and the confidence to forge your own path to your dream job in the games industry.

The study programme consists of two courses, the SAE Game Art & 3D Animation Diploma and the Bachelor level course that provides you with additional skill sets and understanding of the creative industries, project management, intellectual property and specialised game development technique, leading to an internationally recognised BA/BSc (Hons) Game Art Animation* degree, validated by Middlesex University, London.

There are different study modes available:


Full time: The course is delivered full time where the standard duration is 96 weeks (24 months). This compact, fast-track study allows you to graduate quicker, and start your career earlier.
Part time: In case of part time studies, there are 2 options available. Option one comprises a standard period of 120 weeks (30 months). Option 2 covers 168 weeks (42 months).
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ENTRY REQUIREMENTS


University entrance qualifaction (Abitur or similar)
Alternatively: minimum age of 18 years plus intermediate educational qualification and aptitude test
Own notebook computer for office work, theory tests and own notes from lectures
Language skills: students whose first language is not English will need a qualification that demonstrates competence in English; at least Level B2


  1. 3D Modeller
  2. 3D Animator
  3. 3D Generalist
  4. Compositor
  5. Texture Artist
  6. Lighting Artist
  7. Rotoscope Artist
  8. Environment Artist
  9. Match Mover
  10. Character Designer
  11. Visual Effects Artist
  12. Character Rigging
  13. Technical Animator
  14. Motion Capture Artist

Industry Sectors:



  • Game Design
  • Film Production
  • Interactive Media
  • Advertising
  • Architecture Visualistation
  • Corporate Media

Following successful completion of the SAE Diploma, students may be eligible to enrol in a programme validated by Middlesex University and study towards an Honours degree. Applicants who meet certain entry requirements may apply on the full time mode of study. ± Not applicable for Non-EU residents SAE Institute reserves the right to make revisions and changes to the information presented, in line with continuous improvement actions and stakeholder feedback.

Senin, 11 September 2017

Bachelor Video Game Art and 3D Animation

3D images can be seen in many areas: advertising, web, television and cinema, special effects of all kinds, architecture, landscape, video games, video game art, video game design, 3D computer graphics, 3D animation ...
Autograf

This Bachelor trains future 3D graphic designers, character designers, storyboarders, modelers, level designers and 3D animators.

In the program, all the stages of a production: scenario, character design, storyboard, modeling, texture, lights, shadows, sounds, animation, realization of a level of play, programming ...

Formation's goal:

Integrate the video game and 3D animation sector, especially as a 3D graphic artist, 3D animator or level designer.

Input Condition:

Direct enrollment in the second year involves a one-year previous education in higher education in an applied arts field (MANAA, Bachelor 1 in video games). If the candidate does not have a sufficient master of the 3DS Max software, he / she must carry out the 6 weeks Autograf 3D upgrade (during the school holidays preceding the school year).

Prerequisites:

Creativity, multidisciplinary technological sensitivity, ability to communicate, knowledge of the computer environment and software (Illustrator, Photoshop, Indesign, 3DS Max), artistic and contemporary culture.

Trades:

3D graphic artist, 3D animator or level designer in many fields (video games, advertising, web, television and cinematography, special effects of any kind, architecture, landscape, etc.).

Continuing Studies :

After validation of the Bachelor's degree, it is possible to continue in Master of Artistic Director in Graphic Design, option to create video games, title RNCP level I (OG of 09/12/2012).

It is also possible to continue training in schools of applied arts and video games or to join by university a university course.

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Testimony of a student in Bachelor Video Game Art:

Celine

"After a BTS Graphic design, I joined the second year of Bachelor's degree in Video Game Art of Autograf, still alternating as a graphic designer in another company where I had more responsibilities thanks to my 3D animation skills.

I am the oldest of my promo and the only girl, but despite this small lag I knew how to adapt to the atmosphere that is very good. From the second year of Bachelor we do a lot of 3D and in the third year more programming. It's very informative, and very intense. We have a framework and deadlines to respect, which requires us to be autonomous and to move forward. It was also very interesting to create his own animated film all by himself from A to Z.

On the other hand, contrary to what one might think, the course of drawings and perspective are very important in the curriculum in video games. My ideal position would be to be character designer (create characters). But for now, I'm happy to have stayed true to my goals and to have started training in 3D animation! "